226 cards found.

Heap Doll

Artifact Creature Scarecrow   1 / 1   {1} (1)

Sacrifice Heap Doll: Exile target card from a graveyard.
"I know one night it won't come back. Then I'll know it's truly done its job."
—Braenna, cobblesmith

Illus. John Avon


Color Identity:
Printings:
Shadowmoor (Uncommon)

Foreign Names:

Formats:

Highland Weald

Snow Land (0)

Highland Weald enters the battlefield tapped.
{t}: Add {R} or {G}.
"Our noble land, enslaved by Rime,
Is it our fate to freeze through time?
If this be true, oh wicked crime."
—The Dynasty of Winter Kings

Illus. John Avon


Color Identity: Red,Green
Printings:
Coldsnap (Uncommon)

Foreign Names:

Formats:

Honden of Infinite Rage

Legendary Enchantment Shrine   {2}{R} (3)

At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.
To the sorrow of all, its rage became focused on those who once stoked it.

Illus. John Avon


Color Identity: R,Red
Printings:
Champions of Kamigawa (Uncommon)

Foreign Names:

Formats:

Hostile Realm

Enchantment Aura   {2}{R} (3)

Enchant land
Enchanted land has "{t}: Target creature can't block this turn."
Lorwyn's crust explodes with power when the greater elementals are born. The flamekin use the fallout as cover for forays into enemy territory.

Illus. John Avon


Color Identity: R,Red
Printings:
Morningtide (Common)

Foreign Names:

Formats:

Hum of the Radix

Enchantment {2}{G}{G} (4)

Each artifact spell costs {1} more to cast for each artifact its controller controls.
The elves learned long ago that anything left here slowly vanishes. Now it is a sacred site where the dead are laid to rest and where unnatural magic is erased forever.

Illus. John Avon


Color Identity: G,Green
Printings:
Mirrodin (Rare)

Foreign Names:

Formats:

Ice Floe

Land (0)

You may choose not to untap Ice Floe during your untap step.
{t}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.

Illus. John Avon


Color Identity:
Printings:
Fifth Edition (Uncommon)

Foreign Names:

Formats:

Illusion

Instant {U} (1)

Target spell or permanent becomes the color of your choice until end of turn.

Illus. John Avon


Color Identity: U,Blue
The other side is:

Printings:
Apocalypse (Uncommon)

Foreign Names:

Formats:

Insidious Dreams

Instant {3}{B} (4)

As an additional cost to cast this spell, discard X cards.
Search your library for X cards. Then shuffle your library and put those cards on top of it in any order.
Chainer dreams of ultimate knowledge.

Illus. John Avon


Color Identity: B,Black
Printings:
Torment (Rare)

Foreign Names:

Formats:

Island

Basic Land Island   (0)

({t}: Add {U}.)

Illus. Tianhua X


Color Identity: Blue
Printings:
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)

Foreign Names:
Japanese
Korean

Formats:


Jund Sojourners

Creature Viashino Shaman   3 / 2   {B}{R}{G} (3)

When you cycle Jund Sojourners or it dies, you may have it deal 1 damage to any target.
Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.)

Illus. John Avon


Color Identity: B,G,R,Red,Black,Green
Printings:
Alara Reborn (Common)

Foreign Names:

Formats:

Jungle Basin

Land (0)

Jungle Basin enters the battlefield tapped.
When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.
{t}: Add {C}{G}.

Illus. John Avon


Color Identity: Green
Printings:
Commander Legends (Uncommon)

Foreign Names:

Formats:


Kilnspire District

Plane Ravnica   (0)

When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add {R} for each charge counter on it.
Whenever you roll {CHAOS}, you may pay {X}. If you do, Kilnspire District deals X damage to any target.

Illus. John Avon


Color Identity: Red

Kodama's Reach

Sorcery Arcane   {2}{G} (3)

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

Illus. John Avon


Color Identity: G,Green

Lantern Kami

Creature Spirit   1 / 1   {W} (1)

Flying
"Snuffing the light of a lantern without saying a small prayer is bad luck. Though its flame can only singe, its soul can repeatedly visit misery on one's house."
—Teachings of Eight-and-a-Half-Tails

Illus. John Avon


Color Identity: W,White
Printings:
Champions of Kamigawa (Common)

Foreign Names:

Formats:

Lantern-Lit Graveyard

Land (0)

{t}: Add {C}.
{t}: Add {B} or {R}. Lantern-Lit Graveyard doesn't untap during your next untap step.

Illus. John Avon


Color Identity: Black,Red
Printings:
Champions of Kamigawa (Uncommon)

Foreign Names:

Formats:

Legacy Weapon

Legendary Artifact {7} (7)

{W}{U}{B}{R}{G}: Exile target permanent.
If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.



Color Identity: White,Blue,Black,Red,Green
Printings:
Tenth Edition (Rare)

Foreign Names:

Formats:

Lethal Vapors

Enchantment {2}{B}{B} (4)

Whenever a creature enters the battlefield, destroy it.
{0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability.
The vapors infiltrate every crevice, poison every lung, and snuff out every life.

Illus. John Avon


Color Identity: B,Black
Printings:
Scourge (Rare)

Foreign Names:

Formats:

Life Burst

Instant {1}{W} (2)

Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard.
As uplifting as a mystic's dreams.

Illus. John Avon


Color Identity: W,White
Printings:
Odyssey (Common)

Foreign Names:

Formats:

No results found.
Bummer

226 cards found.